A +15 or +30 second increment (not delay) from move *ONE* should be established as a principle of proper long time control.
Move rates should depend on the time available to play - An event based on weekday evening play needs a 3 hour session.
0/4000 chars
A +15 or +30 second increment (not delay) from move *ONE* should be established as a principle of proper long time control.
Move rates should depend on the time available to play - An event based on weekday evening play needs a 3 hour session.